Using X-Particles With Cycles 4D

Using X-Particles with Cycles 4D is very simple. Here are some introductory pages giving examples of how to use X-Particles with the Cycles render engine.

Page Summary
Basic Particle Rendering How to render particles without geometry or materials
Accessing Particle Data Accessing a particle's data and using that in a material
Adding Geometry Adding geometry to an emitter and rendering it
Rendering Trails How to render the Trail object with Cycles 4D