Texture Nodes
Most of these nodes generate procedural textures such as Noise, Brick, etc. The exceptions are the Environment and Image nodes, which accept a bitmap and output that image. The available nodes are:
- Brick
- Checker
- Environment
- Gradient
- ID Packer
- Image
- IES Texture
- Magic
- Musgrave
- Nishita Sky
- Noise
- Point Density
- Replicator
- Sky
- Voronoi
- Wave
- White Noise