Please follow the video installation guide below for comprehensive instructions on how to install INSYDIUM Fused within Cinema 4D on your Windows system:
If INSYDIUM Fused does not load within Cinema 4D after following these instructions, please ensure that your Builds are compatible with the Cinema 4D version you are using and that the necessary Visual Studio redistributable files have been installed.
Please follow the video installation guide below for comprehensive instructions on how to install INSYDIUM Fused within Cinema 4D on your MacOS system:
If you do not wish to click through the security prompts individually, there is an alternative installation method using Terminal.
Please note that you use this installation method at your own risk and we recommend the method highlighted in the above video.
To bypass the security prompts, place the INSYDIUM folder within the Cinema 4D Preferences > Plugins location as normal and then enter the below command in Terminal:
xattr -r -d com.apple.quarantine <INSYDIUM Fused Folder path>
Replacing the <INSYDIUM Fused Folder path> with the path to the INSYDIUM folder.
Once the command has been executed, you should not see any of the expected security prompts when opening Cinema 4D and be able to enter your license information.
Please note that if the above does not work and you see ‘permission denied’ messages after executing the command, you may need to preface this with ‘sudo’ as below:
sudo xattr -r -d com.apple.quarantine <INSYDIUM Fused Folder path>
If you experience any installation issues while following the above guides, please contact our Customer Services team.
|X-Particles 4 (Build 535)||Cinema 4D R14-R20||December 2017|
|X-Particles Build 642||Cinema 4D R14-R20||October 2018|
|X-Particles Build 724||Cinema 4D R14-R20||July 2019|
|X-Particles Build 728||Cinema 4D R14-R20||July 2019|
|X-Particles Build 732||Cinema 4D R14-R21||September 2019|
|X-Particles Build 742||Cinema 4D R14-R21||January 2020|
|X-Particles Build 884||Cinema 4D R14-S22||July 2020|
|X-Particles Build 895||Cinema 4D R14–S24||September 2020|
|X-Particles Build 1030||Cinema 4D R19 - S24||July 2021|
|X-Particles Build 1034||Cinema 4D R19 - R25||September 2021|
|X-Particles Build 1036||Cinema 4D R19 - R25||September 2021|
|X-Particles Build 1250||Cinema 4D R19 - R25||March 2022|
|X-Particles Build 1253||Cinema 4D R19 - S26||April 2022|
|X-Particles Build 1260||Cinema 4D R19 - S26||June 2022|
|X-Particles Build 1480||Cinema 4D R19 - 2023||Sept 2022|
|X-Particles Build 1484||Cinema 4D R19 - 2023||Oct 2022|
|X-Particles Build 1489||Cinema 4D R19 - 2023||Dec 2022|
|X-Particles Build 1492||Cinema 4D R19 - 2023||Jan 2023|
|NeXus Build 60||Cinema 4D R20 - 2023||Sept 2022|
|NeXus Build 63||Cinema 4D R20 - 2023||Oct 2022|
|NeXus Build 67||Cinema 4D R20 - 2023||Dec 2022|
|NeXus Build 69||Cinema 4D R20 - 2023||Jan 2023|
|Cycles 4D Build 321||Cinema 4D R14-R20||April 2019|
|Cycles 4D Build 336||Cinema 4D R14-R20||May 2019|
|Cycles 4D Build 353||Cinema 4D R14-R21||September 2019|
|Cycles 4D Build 500||Cinema 4D R14-R21||March 2020|
|Cycles 4D Build 506||Cinema 4D R14-S22||April 2020|
|Cycles 4D Build 509||Cinema 4D R14-S24||September 2020|
|Cycles 4D Build 550||Cinema 4D R19-S24||March 2021|
|Cycles 4D Build 557||Cinema 4D R19-R25||July 2021|
|Cycles 4D Build 559||Cinema 4D R19-S26||April 2022|
|TerraformFX Build 115||Cinema 4D R20 - S24||July 2021|
|TerraformFX Build 121||Cinema 4D R20 - R25||September 2021|
|TerraformFX Build 122||Cinema 4D R20 - R25||September 2021|
|TerraformFX Build 147||Cinema 4D R20 - S26||March 2022|
|TerraformFX Build 150||Cinema 4D R20 - S26||June 2022|
|TerraformFX Build 164||Cinema 4D R20 - 2023||Sept 2022|
|TerraformFX Build 165||Cinema 4D R20 - 2023||Oct 2022|
|TerraformFX Build 167||Cinema 4D R20 - 2023||Dec 2022|
|TerraformFX Build 168||Cinema 4D R20 - 2023||Jan 2023|
|MeshTools Build 105||Cinema 4D R19 - S24||July 2021|
|MeshTools Build 108||Cinema 4D R19 - R25||September 2021|
|MeshTools Build 131||Cinema 4D R19 - R25||March 2022|
|MeshTools Build 147||Cinema 4D R19 - S26||April 2022|
|MeshTools Build 149||Cinema 4D R19 - S26||June 2022|
|MeshTools Build 190||Cinema 4D R19 - 2023||Sept 2022|
|MeshTools Build 194||Cinema 4D R19 - 2023||Oct 2022|
|MeshTools Build 195||Cinema 4D R19 - 2023||Dec 2022|
|MeshTools Build 196||Cinema 4D R19 - 2023||Jan 2023|
|Taiao Build 80||Cinema 4D R20 - R25||March 2022|
|Taiao Build 86||Cinema 4D R20 - R25||April 2022|
|Taiao Build 97||Cinema 4D R20 - R25||June 2022|
|Taiao Build 141||Cinema 4D R20 - 2023||Sept 2022|
|Taiao Build 142||Cinema 4D R20 - 2023||Oct 2022|
|Taiao Build 144||Cinema 4D R20 - 2023||Jan 2023|
Cycles 4D is compatible with all PC systems using an nVidia Graphics Card and will render using the GPU.
Apple Macs are CPU only.
Previous versions of Cycles 4D used OpenCL to render using the GPU on AMD cards (and OpenCL support was also available for nVidia cards).
Due to a lack of support from Apple, Blender have withdrawn OpenCL compatibility on macOS, meaning that GPU rendering is not available using AMD cards on these systems.
If you are using OpenCL on a PC with an AMD card, this should work, however, cannot be guaranteed and we would recommend installing an INSYDIUM Fused Trial license so that tests can be completed.
No, INSYDIUM Fused is only compatible with the full version of Cinema 4D.
For full compatibility information, please click here.
For queries about your Customer Account, license(s) or product/Trial support, contact our Support team.Contact Support
Contact our Sales team for information about product pricing, academic and other discounts or existing orders.Contact Sales
I highly recommend anyone using X-Particles to use it in tandem with Cycles 4D. The bridge between the two allows for some amazing effects and control over the appearance of your particle systems. Being a regular Cinema 4D user also meant that Cycles 4D was fairly easy to pick up and integrate into our workflow. - Matthew Encina Blind.com
Cycles 4d is the render engine I’ve always wanted to have as a C4D artist. It’s a feature rich engine that doesn’t ask you to change the way you work to get the render you want. You can render entirely procedurally, or with image textures. It doesn’t feel like a plug-in at all, it feels like an update. - Casey Hupke
Playing with TP and Xpresso is a thing of the past for me now. - Ash Thorp
Territory use X-Particles a lot when it comes to detailed simulations for feature film UI. The ease of use means we can turn work around quickly without sacrificing a demanding quality bar - David Sheldon-Hicks / Founder and creative director / Territory Studio
Designer-friendly and technically advanced, simply powerful and art direction-able, X-Particles is an integral tool of my workflow, always impressed how Insydium are constantly developing and refining the most important toolset for Cinema 4D. - Motion Designer; Director; Brett Morris
X-Particles is an essential tool in my creative workflow - whether it be for creating daily images or commercial client projects. It allows me to quickly and intuitively throw together visual concepts or drill down into more complex, technical setups. The integrated interactive and video manual are outstanding, and if you can’t get the answers there, the support team are personal and very quick to help out. - Joey Camacho, Raw & Rendered