Cycles 4D, a dedicated bridge plugin that allows Cinema 4D users to access the Cycles rendering engine directly inside Cinema 4D, has reached its end of life (EOL). While there will be no further updates to Cycles 4D, it is now included for free within INSYDIUM Fused 2024 and will be released to the community at no cost soon. As Cinema 4D transitions to Redshift as its primary rendering engine, we are enhancing our training for Redshift and expanding support and training for other engines, such as Octane.

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Cycles 4D Overview

With INSYDIUM’s own Real-Time Preview window and fully featured Node Editor, along with our eye for detail and quality, Cycles 4D is the ultimate render companion with unparalleled access to all Cinema 4D Modules and superb integration with X-Particles.


Why Cycles 4D?

With INSYDIUM Fused, the challenges of working on a complex 3D scene are made simple.

Assessing the final result of your materials and lighting is easy with the fast and responsive Real-Time preview. Cryptomatte makes separating multiple scene elements fully automatic, saving hours of precious production time.

Cycles 4D, with its flexible nodes based system, means the power and speed of the Cycles render engine is fully accessible within Cinema 4D.

Creating stunning results has never been so easy.


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Cinema 4D Integration

Cycles 4D is a complete extension to the Cinema 4D workflow. Access many parts of Cinema 4D directly in the Node Editor, giving you full control over your scene assets. Cycles 4D integrates seamlessly into your working environment.

Supported Cinema 4D Core Features:

  • Cinema 4D Shader Conversion
  • Real-Time Preview
  • MoGraph Color
  • Cloner Instancing
  • Render Instancing
  • MoGraph Matrix
  • Hair
  • Texture Baking
  • Team Rendering
  • Takes & Tokens
  • Full X-Presso support for Node Attributes


Cycles 4D does not support Apple M Series. For more information, please go to our Knowledge Base.


Key Features

Cycles 4D gives you the features to improve your workflow and productivity. You'll find fantastic lighting tools for greater control of your lighting rigs, enabling you to create excellent physically correct, realistic results. Our super-efficient Node Editor and smooth, fast Real-Time preview, all create an extensive toolset for 3D Artists.

  • Cycles Core 1.13.0
  • Sky Texture Nishita Node
  • Adaptive Sampling
  • Real-Time Denoising
  • Shadow Terminator Offset 
  • Chromatic Aberration post effect 
  • Volume Object
  • Light Presets

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Working Together

Cycles is a physically based, unbiased GPU/CPU render engine developed by the Blender Foundation and made available under the Apache 2 licensing system.

INSYDIUM LTD would like to thank The Blender Foundation for enabling us to utilize their technology.

You can donate to the Blender Foundation to offer your support.