INSYDIUM LTD | X-Particles

X-Particles is a fully-featured advanced particle and VFX system for MAXON’s Cinema 4D. A unique rule system of Questions and Actions enables complete control over particle simulations.

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Why X-Particles?

An essential component of an artist’s toolkit, X-Particles is the solution to satisfy all your particle needs: Cloth, Smoke, Fire, and Fluids. Designers can switch effortlessly between motion graphics and VFX, within a unified system.

 

Seamless Integration

X-Particles is built seamlessly into Cinema 4D like it is part of the application. It’s compatible with the existing particle modifiers, object deformers, Mograph effectors, Hair module, native Thinking Particles, and works with the dynamics system in R14 and later. 

If you know how to use the Mograph module, you already know how to use X-Particles, it's that easy.

  • Intuitive Workflow
  • Data Import and Export
  • R20 Field Support
  • OpenVDB Export
  • Mograph Support
  • Particle Caching

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Rendering

X-Particles has the most advanced particle rendering solution on the market. It enables you to render particles, splines, smoke and fire, all within the Cinema 4D renderer. Included are a range of shaders for sprites, particle wet maps and skinning colour, you can even use sound to texture your objects. 

Compatible with all of the following, but it’s perfect partnered with INSYDIUM’s Cycles 4D

  • Cinema 4D Standard Renderer
  • Cinema 4D Physical Renderer
  • Cycles 4D
  • Arnold, Octane, Redshift

 

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