Create physically accurate sand and snow effects with our FluidFX Granular solver. Render as particles or create custom geometry using our OpenVDB mesher.
X-Particles has three unique solvers to create realistic fluid effects. Each has its speciality; FluidPBD for small-scale artistic liquid simulation, FluidFX for fast realistic small to large-scale liquid and granular simulations and FLIP Domain for medium to large scale liquid simulation.
The new FluidFX solver is the tool to create highly realistic grain and liquid solving, using the latest in SPH (Smooth Particle Hydrodynamics) methods for large and small scale fluid simulations. You’ll see fast and accurate results, along with the mixed density support allowing you to combine water, snow and sand all at once.
The FluidPBD is a particle-based dynamic solver, ideal for small-scale fluid creation for motion design. Combined with a multitude of other X-Particles modules makes this a designer friendly solver with very flexible options to achieve accurate and stable results.
Create realistic water simulations with the volume-based FLIP fluid solver called xpDomain. The Domain is a multipurpose velocity field solver that creates smooth particle motion, without the limitations of particles.
Fuse Fire and Smoke simulations with FluidFX Granular to achieve new types of fracturing and dissolves. The "Advection" feature of ExplosiaFX can influence grain-particle movement combining the best of both worlds.
Enrich your fluid simulations with Foam dynamics; this feature enables you to generate foam, trapped air and spray particles on top of your FluidPBD and FluidFX simulations. With full control of your fluids speed, wave crest curvature and particle compression you can quickly customise the behaviour and amount of foam and spray generated.
I highly recommend anyone using X-Particles to use it in tandem with Cycles 4D. The bridge between the two allows for some amazing effects and control over the appearance of your particle systems. Being a regular Cinema 4D user also meant that Cycles 4D was fairly easy to pick up and integrate into our workflow. - Matthew Encina Blind.com
Cycles 4d is the render engine I’ve always wanted to have as a C4D artist. It’s a feature rich engine that doesn’t ask you to change the way you work to get the render you want. You can render entirely procedurally, or with image textures. It doesn’t feel like a plug-in at all, it feels like an update. - Casey Hupke
I find this is the absolute go-to anytime that I want to do anything with particles… There are so many possibilities and great looks you can achieve with even just some really simple setups - Mike “Beeple” Winkelman
Playing with TP and Xpresso is a thing of the past for me now. - Ash Thorp
Territory use X-Particles a lot when it comes to detailed simulations for feature film UI. The ease of use means we can turn work around quickly without sacrificing a demanding quality bar - David Sheldon-Hicks / Founder and creative director / Territory Studio
Designer-friendly and technically advanced, simply powerful and art direction-able, X-Particles is an integral tool of my workflow, always impressed how Insydium are constantly developing and refining the most important toolset for Cinema 4D. - Motion Designer; Director; Brett Morris
X-Particles is an essential tool in my creative workflow - whether it be for creating daily images or commercial client projects. It allows me to quickly and intuitively throw together visual concepts or drill down into more complex, technical setups. The integrated interactive and video manual are outstanding, and if you can’t get the answers there, the support team are personal and very quick to help out. - Joey Camacho, Raw & Rendered