X-Particles has the most advanced particle rendering solution on the market. It enables you to render particles, splines, smoke and fire, all within the Cinema 4D renderer. Included are a range of shaders for sprites, particle wet maps and skinning colour, you can even use sound to texture your objects.

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Cycles 4D Rendering

X-Particles natively supports rendering with Cycles 4D. A dedicated bridge plugin allowing Cinema 4D users to access the Cycles rendering engine directly inside Cinema 4D. You can use particle information to drive Cycle 4D materials. It also includes native volume rendering of ExplosiaFX and Domain, and full-colour Support.


Fast Point Rendering

Particle rendering and high-quality fast point rendering means every channel has access to modifiers to give you even more control over the end result.

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Physical Renderer

X-Particles support Cinema 4D Physical Rendering to achieve photorealism. With full Object Colour support for the Generator and Skinner. Plus, Sound, Proximity and Wet Shader.

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Smoke and Fire

X-Particles comes with a dedicated rendering solution for smoke and fire simulations. Access smoke, fire, fuel and temperature data separately to shape your flames.

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Support for 3rd Party Renderers

Compatible with the following 3rd Party Render Engines:

  • Cinema 4D Standard Renderer
  • Cinema 4D Physical Renderer
  • Cycles 4D – The Perfect Partner*
  • Arnold
  • Octane
  • Redshift

*Hesitant because of our bias? – Try it for FREE

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X-Particles provides a vast range of possibilities to create and render geometry from particles. From lightning generators, spline meshing and geometric fragmenting, each X-Particles Generator delivers with high performance and stability.

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