INSYDIUM LTD | Rendering

Features

Rendering

X-Particles enables you to render particles, splines, smoke and fire, all within the Cinema 4D renderer. A range of shaders are also included for sprites, particle wet maps, skinning colour and even using sound to texture your objects.

Fast Point Rendering

Particle rendering and high quality fast point rendering means every channel has access to modifiers to give you even more control over the end result.

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Smoke and Fire

X-Particles comes with a dedicated rendering solution for smoke and fire simulations. Access smoke, fire, fuel and temperature data separately to shape your flames.

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Rendering Features

  • Accelerated particle render engine
  • Advanced and physical renderer support
  • X-Particles material for particles, trails and splines
  • Material data mapping
  • Gaseous material for smoke and fire
  • Special shaders for sprite, wetmap, skinner and audio
  • Full Cycles 4D support

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Cycles 4D Support

Fully supported by our Cycles 4D Render Engine with unparalleled access to X-Particles features, particle render in real time, drive parameters and access core features, a truly superb integration.

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