Create highly detailed smoke and fire simulations to Hollywood standard with xpExplosiaFX. Upres your low-resolution simulation to fine-tune the scene detail before going to final render.
X-Particles beauty is its versatility, not only can you create realistic Fire and Smoke simulations. You can also mix ExplosiaFX, Fluid and Cloth to develop fantastic Advection effects.
When working on a low-resolution ExplosiaFX scene, if you enable the new Upres, xpExplosiaFX will upres the simulation without loss to the original scene. So, you can get on with artistic changes before setting off final renders.
Our updated velocity handling for geometry gives the ability to drive the motion of a fluid with animated objects. The Velocity parameter in the xpExplosiaFX Source tag can be adjusted to impart more or less velocity to the simulation and even go negative to create exotic propulsion effects.
Curl support has now been added for Particles. This feature allows a particle to generate artificial chaos that is pushed into the fluid, causing curling of the fluid around the particle. A higher Curl value in the xpExplosiaFX Source tag will create more chaos and break up the fluid.
Produce custom chemical burning models to create hyper-realistic Fire simulations. Combine Linear, advanced and smart advection modes, with Pressure, Curl and Turbulence support to create a multitude of combustion effects. Intuitive and Fast workflow means xpExplosiaFX is the go-to tool for all your burning requirements.
Create Smoke effects with xpExplosiaFX, manipulate the level of diffusion, dissipation and buoyancy with intuitive precise controls. For the finer details use our Vorticity Refinement, you can also add object collisions to your simulations with fluids or solids. Combined with a range of X-Particle Modifiers, you can generate a truly extensive range of smoke effects.
Advection means you can add hyper-realistic fluid dynamics to your particles. You can transfer physical and color data from explosions. Advection enables you to combine xpExplosiaFX with Fluid and Cloths with impressive results.
Introducing an all-new xpExplosiaFX OpenGL display*.
Faster and with more detail than ever before, you can visualize your simulation and see all the incredible detail in the viewport. Control over transparency per channel lets you fine-tune your artwork to achieve your desired look.
New support for the built-in Cinema 4D deformers gives you more artistic control than ever before. Bend, twist and deform simulations into any shapes imaginable with the new Deformer support.
You can drive the motion of a fluid with animated objects, which is perfect when creating effects like smoke from
a tire doing a burnout or the backwash from a helicopter blade close to the ground.
Deep integration into the X-Particles modifier toolset gives you a huge amount of control. Add custom winds and turbulences to shape the direction of your smoke and fire. In combination with the new xpFlowField you are able to direct your simulation along splines and objects.
Add realistic fluid dynamics to your particles. You can transfer physical and color data from explosions. Advection enables you to combine xpExplosiaFX with xpFluidFX and xpClothFX, giving you amazing results.
I highly recommend anyone using X-Particles to use it in tandem with Cycles 4D. The bridge between the two allows for some amazing effects and control over the appearance of your particle systems. Being a regular Cinema 4D user also meant that Cycles 4D was fairly easy to pick up and integrate into our workflow. - Matthew Encina Blind.com
Cycles 4d is the render engine I’ve always wanted to have as a C4D artist. It’s a feature rich engine that doesn’t ask you to change the way you work to get the render you want. You can render entirely procedurally, or with image textures. It doesn’t feel like a plug-in at all, it feels like an update. - Casey Hupke
I find this is the absolute go-to anytime that I want to do anything with particles… There are so many possibilities and great looks you can achieve with even just some really simple setups - Mike “Beeple” Winkelman
Playing with TP and Xpresso is a thing of the past for me now. - Ash Thorp
Territory use X-Particles a lot when it comes to detailed simulations for feature film UI. The ease of use means we can turn work around quickly without sacrificing a demanding quality bar - David Sheldon-Hicks / Founder and creative director / Territory Studio
Designer-friendly and technically advanced, simply powerful and art direction-able, X-Particles is an integral tool of my workflow, always impressed how Insydium are constantly developing and refining the most important toolset for Cinema 4D. - Motion Designer; Director; Brett Morris
X-Particles is an essential tool in my creative workflow - whether it be for creating daily images or commercial client projects. It allows me to quickly and intuitively throw together visual concepts or drill down into more complex, technical setups. The integrated interactive and video manual are outstanding, and if you can’t get the answers there, the support team are personal and very quick to help out. - Joey Camacho, Raw & Rendered