Part of our INSYDIUM Fused Collection, Taiao is a procedural plant animation system used to generate trees, flowers, grasses and custom objects.
Part of our INSYDIUM Fused Collection, Taiao enables you to replicate the beauty of nature. Create different species of trees and replicate how they fight for light and space. Make an array of grasses and flowers. Use layers and rules that will allow you to drill down and control each element.
Our Taiao plugin sits perfectly in the INSYDIUM Fused Collection. Taiao enables you to create trees, plants, flowers, grasses and custom objects. Ideal for architectural visualizations, 3D animation and film.
Build individual plants and colonize landscapes, bring animations to life with forces to add natural motion to the plants. Imitate the seasons by adjusting leaf color and distribution. From saplings to 200-year-old oak trees; the possibilities are endless. Recreating nature is made easy with Taiao.
In addition to the single growth slider, we now have individual control over branches, which can be added dynamically, using the Growth tab. Fields now work with leaves, flowers and custom objects. Users can animate leaves growing on a tree, driven by Fields.
Procedural layered based modeling plant animation system. Build up with layers, trunk, branch, leaf, flowers and custom objects. Each layer is customizable, with great control over shaping, bending and forming.
Unique procedural selectors in every layer provide a convenient workflow to add materials and forces for added realism to your plant. Use toPlant’s own inbuilt hierarchy, delve into individual plant parts or work on sections for precision detailing.
A simulation-based system creates natural growth based on rules. For example, create a tree using 3D volume objects; your tree will grow within your chosen object's shape.
Change occurs naturally, using the points to ensure no intersections occur. toTree opens up endless possibilities for design, a perfect accompaniment to X-Particles; use any emitter to create particles that can then become part of your tree. Colonization is easy; create multiple trees, different species, and ages within a landscape.
Generates grass on any object to create barren desert-scapes to lush summer meadows. Scatter objects such as rocks as a layer, and you can add trees and shrubs to complete your landscape.
Multi-instance support speeds up the viewport scenes keeping load times quicker and lighter.
Taiao gives you the same power, flexibility and real-time ease-of-use as our other Fused products, so adding natural details and other custom elements is simple.
As part of the Taiao plant system, all flower elements are listed as controllable plant layers. Petal, pistil, stamen, receptacle and sepal can be manipulated to create many natural species, or you can make an abstract flower. Use procedural animation to increase petal counts, rotate, shape and angle as desired.
Shape leaves with splines or add material, change the distribution, and move or scale. Add an emitter and use objects to create realistic abstract forms and customizable random variations scale to leaves. Add thickness and subdivisions for complete control over the leaf shape. Define spline for more details.
Use custom objects to create natural-looking fruit or nuts to complete the details in your design. You can add acorns to oak trees, coconuts to palms, or fruit to bushes. Custom objects provide the tools to fine-tune the details on your trees and plants.
Cinema 4D users will feel at ease when using Taiao. Like all INSYDIUM Fused Plugins, Taiao fits seamlessly into Cinema 4D where workflow, layers and hierarchy are standard.
Taiao is compatible with Cinema 4D Standard Renderer, Cinema 4D Physical Renderer, Cycles 4D, Redshift, Octane and Arnold.
I highly recommend anyone using X-Particles to use it in tandem with Cycles 4D. The bridge between the two allows for some amazing effects and control over the appearance of your particle systems. Being a regular Cinema 4D user also meant that Cycles 4D was fairly easy to pick up and integrate into our workflow. - Matthew Encina Blind.com
Cycles 4d is the render engine I’ve always wanted to have as a C4D artist. It’s a feature rich engine that doesn’t ask you to change the way you work to get the render you want. You can render entirely procedurally, or with image textures. It doesn’t feel like a plug-in at all, it feels like an update. - Casey Hupke
Playing with TP and Xpresso is a thing of the past for me now. - Ash Thorp
Territory use X-Particles a lot when it comes to detailed simulations for feature film UI. The ease of use means we can turn work around quickly without sacrificing a demanding quality bar - David Sheldon-Hicks / Founder and creative director / Territory Studio
Designer-friendly and technically advanced, simply powerful and art direction-able, X-Particles is an integral tool of my workflow, always impressed how Insydium are constantly developing and refining the most important toolset for Cinema 4D. - Motion Designer; Director; Brett Morris
X-Particles is an essential tool in my creative workflow - whether it be for creating daily images or commercial client projects. It allows me to quickly and intuitively throw together visual concepts or drill down into more complex, technical setups. The integrated interactive and video manual are outstanding, and if you can’t get the answers there, the support team are personal and very quick to help out. - Joey Camacho, Raw & Rendered