Over 26 hours of Premium Training created by INSYDIUM's particle genius and particle FX Trainer, Jon Bosley. Particle FX is broken down into over 16 hours of pure X-Particles training.
Plus, 10 hours of additional free training covering rendering and compositing. This streaming only training is a must-have learning tool.
This scene-based series is suitable for customers with basic particle knowledge; the chapters flow with logical progression. Intermediate level and advanced X-Particles users will benefit from the in-depth level of detail throughout the series.
We replicate everyday production workflows by combining the power of the X-Particles system with native Cinema 4D tools like Deformers, Effectors and XPresso. The techniques you’ll learn in the scenes are transferable; you’ll be able to take what you’ve learnt and utilise them in your personal projects.
Purchase the training and you can stream Particle FX on demand when logged into your customer account.
Particle FX includes six great industry relevant scenes and techniques for motion graphics, VFX and product visualisation. Each chapter comes with downloadable scene files so that you can dive straight in.
Create a dynamic particle animation that can reveal any scene object, text or logo.
Use X-Particles Modifiers and Physics Solvers to give particles an organic motion.
Build additive materials in Cycles 4D using particle data to create a space nebula look.
Logo Form
Explore the numerous ways of using X-Particles to draw, paint and write with particles.
Build adjustable rigs to control the flow of particles.
Create stencil colliders and output particle Wet Maps as animated Vertex Tags.
Drawing with Particles
Create a fully customisable and art-directable rig based on the real-world workings of a firework.
Use multiple X-Particles systems to build and accurately simulate a 3D fireworks display.
Set up Camera, Lights and Materials to produce stunningly realistic renders for VFX composition or motion graphics
Fireworks
Produce a procedural growth system rig able to interact with bitmaps and noises.
Mesh the particle simulation and control spawning trails and spores.
Set up advanced materials using bump mapping and Subsurface Scattering.
Infectio
Simulate a highly realistic ivy growth system which can interact with any scene geometry.
Create control systems and an avoidance rig for full artistic control.
Build procedural and bitmap materials to give low-poly scene geometry realistic levels of detail.
Ivy Growth
Simulate a scientific infection scene and create an editable Futuristic User Interface.
Create a fully art-directable viscous fluid leak simulation.
Use particle IDs to drive animated user interface elements.
Use particle data to drive additive material effects for holographic looks.
Sci-Fi FUI
The recommended software requirements for the Premium Training videos are Cinema 4D R20 and X-Particles build 724 or above. If you use Cycles 4D, we recommend build 321 or above.
You’ll learn production-proven workflow tips for ultimate organisation and efficiency. Develop precise control over scenes and simulations, including the use of Questions and Actions, Groups and Data Mapping. Plus, you’ll learn how to create flexible rigs to allow artistic control of complex simulations.
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