Constraints are a versatile tool, essential for motion graphics and visual effects artists.
Learn the basic functions of this dynamic object, from spring connections and particle forces, to viscous fluids and friction-based grains.
Explore scene-based techniques and discover how constraints work alongside other X-Particles tools.
ExplosiaFX is an immensely powerful solver used to create various fluid effects like smoke, fire, powder explosions and more.
Learn all about the Solver itself and how it’s parameters can be tweaked and tuned to suit any gaseous scenario.
Use Modifiers, Deformers, Particles and Selection maps to “paint” and shape fluids. Convert objects and emitters into Sources and Colliders with the ExplosiaFX Tags.
xpFlowField is a very powerful and versatile way of driving particle motion.
Learn about the velocity field paradigm and how it can create beautiful flowing particle simulations.
Generate the cell vectors with all types of inputs from splines and surfaces to shaders and other particles, all to create powerful, art-directable custom particle modifiers.
I highly recommend anyone using X-Particles to use it in tandem with Cycles 4D. The bridge between the two allows for some amazing effects and control over the appearance of your particle systems. Being a regular Cinema 4D user also meant that Cycles 4D was fairly easy to pick up and integrate into our workflow. - Matthew Encina Blind.com
Cycles 4d is the render engine I’ve always wanted to have as a C4D artist. It’s a feature rich engine that doesn’t ask you to change the way you work to get the render you want. You can render entirely procedurally, or with image textures. It doesn’t feel like a plug-in at all, it feels like an update. - Casey Hupke
I find this is the absolute go-to anytime that I want to do anything with particles… There are so many possibilities and great looks you can achieve with even just some really simple setups - Mike “Beeple” Winkelman
Playing with TP and Xpresso is a thing of the past for me now. - Ash Thorp
Territory use X-Particles a lot when it comes to detailed simulations for feature film UI. The ease of use means we can turn work around quickly without sacrificing a demanding quality bar - David Sheldon-Hicks / Founder and creative director / Territory Studio
Designer-friendly and technically advanced, simply powerful and art direction-able, X-Particles is an integral tool of my workflow, always impressed how Insydium are constantly developing and refining the most important toolset for Cinema 4D. - Motion Designer; Director; Brett Morris
X-Particles is an essential tool in my creative workflow - whether it be for creating daily images or commercial client projects. It allows me to quickly and intuitively throw together visual concepts or drill down into more complex, technical setups. The integrated interactive and video manual are outstanding, and if you can’t get the answers there, the support team are personal and very quick to help out. - Joey Camacho, Raw & Rendered