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INSYDIUM NeXus for Blender

For Blender

INSYDIUM NeXus for Blender

NeXus has been rebuilt from the ground up for Blender, bringing GPU-accelerated particle simulation with real-time viewport feedback and fast iteration. From fluid dynamics and fire to organic spreading effects and constraint-based dynamics, everything runs on the GPU.

Simulation, reimagined

The fastest, most powerful VFX toolset for Blender.

Fluids, fire, smoke, grains and more, all GPU-accelerated and running in real time. Powerful, flexible and built to be artist friendly, so you spend less time waiting and more time creating.

NeXus for Blender is out now. Every purchase is a perpetual licence and includes all 2026 Service Updates at no extra cost.

Already use INSYDIUM Fused or X-Particles? You always get 50% off.

Took part in the Beta? You get 30% off until 31 July. After that the full price applies.

Show us what you make

Made something with NeXus for Blender? We want to see it. Share your work, breakdowns and reviews on social media, tag INSYDIUM and we will share the best of it with our community.

YouTubers and reviewers welcome. Tag us or let us know in our Discord and we will feature your videos and reviews and add them to our Community Reviews.

Tag us and get your work in front of the whole INSYDIUM community.

Out now

NeXus for Blender is out now. An INSYDIUM Customer Account is required for your licence and downloads. If you already have an account you are all set. If not, create a Customer Account to get started.

Licensing

NeXus for Blender is a perpetual licence from a one off payment. The 2026 version is yours to keep.

  • All Service Updates for the 2026.x version are included at no extra cost.
  • Future versions can be upgraded for half of the full price at the time.
  • A purchased licence never expires.
  • No subscription and no Maintenance fees.

What's Included

Simulation
  • nxConstraints: particle constraint solver with multiple constraint types
  • nxDendrite: grow branching dendritic structures from particles
  • nxExplosiaFX: fire and smoke
  • nxFlock: flocking behaviour
  • nxFluids: liquid and granular simulation with PBD, SPH, FLIP and APIC solvers
  • nxFoam: generate foam from fluid simulations
  • nxInfectio: infection and contagion spread between particles
  • nxLiquid: fast liquid setup with Fill and Flow emission and a one-click FLIP build
  • nxSheeter: insert particles into thin fluid sheets to keep the film intact
Emission, Meshing and Curves
  • nxEmitter: the source of particle birth
  • nxGenerator: instance meshes at every active particle position
  • nxMesher: generate a polygon mesh from particle emitters
  • nxTrail: particle trails as a viewport overlay or curves
  • nxUpres: upres particles from source to destination emitters
Forces
  • nxAttract: attract particles towards the modifier or target objects
  • nxAvoid: make particles avoid specified objects
  • nxDrag: apply aerodynamic drag to particles
  • nxExplode: explode particles outward from a point
  • nxFlowField: guide particles along a flow field, now with a speed gradient, data mapping and per-source falloff controls
  • nxGravity: apply gravity force to particles
  • nxSplash: splash cone effects that push particles outward
  • nxTurbulence: turbulence noise force
  • nxVorticity: vorticity confinement force
  • nxWind: apply wind force to particles
Motion and Shaping
  • nxBlend: blend parameters between neighbouring particles
  • nxCover: cover target object surfaces
  • nxDirection: layered control of particle direction
  • nxFollowGeo: follow geometry surfaces or edges
  • nxPush: push particles apart to prevent overlapping
  • nxRotate: apply rotational force to particles
  • nxScale: scale geometry, radius or mass with layered operations
  • nxSpeed: layered control of particle speed
  • nxSpin: layered control of particle rotation
  • nxSticky: stick particles to object surfaces
  • nxWave: wave motion using noise patterns
Interaction and Control
  • nxCollider: collide particles with mesh objects
  • nxColor: layered particle colour control
  • nxKill: kill particles by volume, objects or count
  • nxLimit: limit particle properties with layered operations
  • nxPPCollisions: particle to particle collisions
  • nxQuestion: per-particle conditional logic, now with Quill, an AI assistant that can build your question logic for you

Preview Videos

Watch the previews on YouTube

System Requirements

Requires Blender 4.3 or later. Every version from 4.3 onwards is supported, including Blender 4.5 LTS and Blender 5 and newer. NeXus is installed via the Blender Extensions platform, which was added in Blender 4.3. Blender 4.5 LTS has long-term support until July 2027.

NeXus is GPU-accelerated, so you will need a modern GPU with up-to-date drivers and at least 4GB of VRAM. On Windows and Linux this requires Vulkan 1.3. On macOS it requires Metal 3.

Licensing is done online so you need an active internet connection.

Operating System

  • Windows 8.1 or later (requires the MSVC v142 runtime)
  • macOS 13.0 (Ventura) or later
  • Linux with glibc 2.31 or later, for example Ubuntu 20.04 LTS

Anonymous Usage Statistics

INSYDIUM NeXus sends Anonymous Usage Statistics. You can turn this off in the NeXus preferences. The statistics gathered are entirely anonymous; no personal information is stored.

  • INSYDIUM NeXus for Blender

Your INSYDIUM Product

  • Product Code: INXBL
  • Availability: In Stock
Educational Discounts
We offer discounts to educational institutions and students with valid proof of status. Read more here

  • £140.00* (ex VAT)

    Have a NeXus for Blender Beta licence? Enter it for 30% off, until 31 July.

    Own an INSYDIUM Fused or X-Particles licence? Enter it for 50% off.

    * Licence discounts cannot be used with any other offer or coupon.