NEW FEATURES
Latest Cycles Core
1.11.0 (16/03/20 [62397])
OptiX™ Support
OptiX™ offers a significant boost to rendering performance.
Custom AOVs
AOVs allow you to take any arbitrary information out of the shader tree and into the compositing tree.
Replicator Node
The Replicator Node lets you replicate an image over an object surface. The node comes with controls for scale and rotation for precise placement.
Viewport Texture Support
All image textures used in Cycles 4D can now be viewed directly in the Cinema 4D Viewport.
OpenVDB Velocity Maps
You can now have accurate motion blur on your OpenVDB meshes with the built-in velocity map support.
Light Kits
The newly built Light Kits contain a Softbox, Ring and Spot Lights to give you quick physical lighting rigs for studio setups and more.
Lights Manager
The new Lights Manager gives a global overview of all lights in your scene. Enabling you to control the colour intensity and much more.
Layer Node
The Layer Node lets you input multiple images and use transfer modes to control each layer. Fine-tune your layers for picture-perfect renders.
Commander for Node Editor
Access nodes on the fly with the new Cycles 4D Commander for Nodes Editor. Providing an excellent, easily accessible overview of all your available nodes in one single place.
cyEnvironment HDR
All new controllers to control Brightness, Gamma, Hue saturation and Value all in one place, no need to dive into nodes to fine-tune your HDR image.
Attributes tag supports user data
Cinema 4D user data can now be accessed and driven in the cyAttributes.
Drag Objects into the Node Editor
xpEmitter, hair, lights, selection maps, polygon objects.
Node Insertion
Nodes can be added directly to chains by selecting over output ports.
Stop Connection to unsupported ports
If a port is not supported, you can no longer connect them.
UPDATES TO EXISTING FEATURES
Pick Focus
Pick Focus added to the RTP.
Keep Connected
Grouping selections will now maintain the previous connections.
Stop on render
New option Stop on render added to the RTP menu options.
Move with Wire
Panning in the Node Editor will follow the selected wire.
Keep RTP Draw when IRR is active
Keeps the image from the last render while using interactive render engine.
User-based IRR
The IRR now lets the user draw on the area to be active.
Point Density node uses an input name
The node name will change based on what the input source is.
Grid Colours
Users can now change the Node Editor grid in preferences.
Camera tag exposure
New exposure setting added to the Camera tag.
Camera tag DOF switch
New switch for Depth of Field to keep the UI consistent.
Node Editor tool palette
The icon bar in the node can be hidden, and also has its own menu.
Material menu
The Cycles 4D materials are now in the main Cinema 4D material manager.
Add to frame
Directly drag nodes into frames.
Remove unconnected icon
New icon/option to remove unconnected nodes.
Fluid options
Particle info node now has Granular and Fluid Surface.
ExplosiaFX Material improvements
ExplosiaFX Materials have been rebuilt and explained.
NEW SHORTCUTS
- Alt+f for frame
- Ctrl+f disband frame
- Ctrl+m with two nodes selected connects them into a mix node
- Press or Click Enter to rename a node
- Shift+Double click to colour a node
NEW RESOURCES
Cycles 4D Video Manual
The extensive video manual guide to using the new Cycles 4D features has been updated.
Cycles 4D Material Pack
Available to buy from INSYDIUM, 223 Cycles 4D tileable PBR materials.
Cycles 4D Architecture Pack
Available to buy from INSYDIUM, 338 Cycles 4D tileable PBR architecture materials.