Thursday, 3 May 2018
The prices shown below are full priced product excluding VAT. Visit our FAQ’s page for answers to common questions regarding the release and new features.
|Purchase date||February 2018
|Support and updates included for first 12 months|
|Maintenance expires||February 2019
|Continue to receive support and updates during 3 month grace period after initial maintenance expires|
|No further updates available||May 2019
|Support & updates are no longer available; renewal is possible until January 2020|
|Maintenance renewal no longer available||February 2020
|If maintenance has not been renewed, a new License must be purchased to access latest version|
* For example; if you purchase your License on February 1st, 2018 your initial 12 months maintenance will expire on February 1st, 2019 you will receive support and updates until April 30th, 2019.
You can purchase a further 12 months maintenance at any point up to Jan 31st, 2020; the new expiry date will be February 1st, 2020 regardless of when the renewal is made.
The INSYDIUM Maintenance Bundle provides 12 months maintenance for X-Particles 4 and brings your Cycles 4D Maintenance in line regardless of when your Cycles 4D License was purchased. If your X-Particles maintenance is still valid, buying the bundle will provide you with an additional 12 months cover after your current plan expires. Making the maintenance bundle, even more, cost-effective.
If you choose not to renew your License, your License remains valid you will simply no longer receive updates and support.
Having up-to-date maintenance means you get full Support, the option to use our Early Access Programme. You will also be able to access all previous release builds of X-Particles back to 3.0.
I highly recommend anyone using X-Particles to use it in tandem with Cycles 4D. The bridge between the two allows for some amazing effects and control over the appearance of your particle systems. Being a regular Cinema 4D user also meant that Cycles 4D was fairly easy to pick up and integrate into our workflow. - Matthew Encina Blind.com
Cycles 4d is the render engine I’ve always wanted to have as a C4D artist. It’s a feature rich engine that doesn’t ask you to change the way you work to get the render you want. You can render entirely procedurally, or with image textures. It doesn’t feel like a plug-in at all, it feels like an update. - Casey Hupke
I find this is the absolute go-to anytime that I want to do anything with particles… There are so many possibilities and great looks you can achieve with even just some really simple setups - Mike “Beeple” Winkelman
Playing with TP and Xpresso is a thing of the past for me now. - Ash Thorp
Territory use X-Particles a lot when it comes to detailed simulations for feature film UI. The ease of use means we can turn work around quickly without sacrificing a demanding quality bar - David Sheldon-Hicks / Founder and creative director / Territory Studio
Designer-friendly and technically advanced, simply powerful and art direction-able, X-Particles is an integral tool of my workflow, always impressed how Insydium are constantly developing and refining the most important toolset for Cinema 4D. - Motion Designer; Director; Brett Morris
X-Particles is an essential tool in my creative workflow - whether it be for creating daily images or commercial client projects. It allows me to quickly and intuitively throw together visual concepts or drill down into more complex, technical setups. The integrated interactive and video manual are outstanding, and if you can’t get the answers there, the support team are personal and very quick to help out. - Joey Camacho, Raw & Rendered