2nd Service Update for Cycles 4D, INSYDIUM LTD

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Sunday, 28 May 2017

2nd Service Update for Cycles 4D

Today we released our 2nd FREE Service Update – Build 202 for Cycles 4D.

We have updated to the latest Cycles core (as of the 19th May 2017) which includes many fixes in the core, plus rendering features and workflow improvements. This FREE update contains over 30 bug fixes and over 20 changes to increase performance and stability. Rest assured, we will continue to make these improvements to our products and services.

Cycles 4D owners will receive this automatically, as long as you have enabled your Cycles 4D Online Updater. This build supports Cinema 4D R14 and R15, which means that Cycles 4D works with Cinema 4D R14 through to R18.

Changes

  • Cinema 4D to Cycles 4D Material converter
  • Principled BSDF
  • Denoiser
  • Shadow Catcher
  • New Cycles 4D default materials
  • Node list in node editor
  • Dragging an image to the node editor creates a texture node
  • RT menu option for Pause on Render
  • Group node left/right columns wider
  • Tile border during render made more subtle
  • Selecting a node switch AM to materials
  • Double-click in node list to add node
  • More compact node layout
  • Note node (under Script menu)
  • Node mute
  • Node attributes tab off by default to give bigger node view
  • Node group port swapping
  • Node sorting
  • XP/TFD point density now hidden if the plugin isn’t available.
  • Added more info to OpenCL failed message
  • OpenCL kernel build failed message dialog
  • Cycles core date/SVN added to info
  • Other Cycles core improvements:
    • Selection for multi device GPUs
    • BVH time steps
    • Light sampling threshold
    • Texture size limit
    • Threaded compile for SVM shaders
    • Option to replace GI with AO approximation

Fixes

  • 552 – RT Render Stuck.
  • 571 – [Tags > cyLight] Can’t undo changes made to size.
  • 576 – RT Memory Leak.
  • 578 – Custom Particle Source Object Hiding.
  • 587 – Panoramic Cameras Wrong.
  • 590 – Enabling a disabled license gives an error
  • 591 – Right Click Drag Material Preview Corrupts Preview.
  • 594 – Keyframe data lost on node copy paste.
  • 596 – Crash.
  • 605 – Gamma Shift Render Queue.
  • 608 – Animated Curve tag wont render.
  • 609 – Missing Geometry
  • 610 – Files opening using OpenCL.
  • 611 – Trails Instance – Crash (OSX).
  • 613 – Particles Objects Missing Color Conversion.
  • 614 – Object Info Random not working with Particle instances.
  • 616 – Node Group Color Input Issue.
  • 617 – Slow Image textures.
  • 618 – [Render Settings] Film / Pixel Aspect Bug
  • 618 – [Render Settings] Film / Pixel Aspect Bug.
  • 629 – C4D spline shader in image texture node causes crash .
  • 631 – Not seeing Dual Cards
  • 642 – Background material is now default black instead of white.
  • 647 – Materials Render Black after using RTPV
  • 652 – viewport material
  • 655 – Completely black material preview in R16
  • 657 – Object Info Random Mograph BUG
  • 658 – Opening in 100163 causes PC to crash
  • 669 – OpenCL Crashing
  • 576 – RT Memory Leak.
  • 599 – LWF and Profile toggle hang.
  • 679 – RT GPUs not starting
  • 680 – Hair wrong data
  • 681 – RT Preview OpenCL GPUs not selected
  • 685 – PV not stopping RT
  • 687 – RTP new scene sample issue
  • 689 – RT Pause Not Stopping the RT
  • 691 – Image Texture Node – Color Data Wrong Default

Cycles 4D owners will receive this automatically, as long as you have enabled your Cycles 4D Online Updater.