Friday, 5 October 2018
Territory Studios, founded in 2010 have worked with many big names over the years, including Microsoft, Vogue, Facebook and MARVEL to name a few. Since opening shop in London, Territory Studios have since expanded across the pond with studios in New York and San Francisco.
Within this video interview, Sam and Peter discuss the reliability of X-Particles, and how the functionality and ease of use allows the team at Territory Studio to experiment with ideas as they go along, resulting in greater creativity within their workflow. They reminisce on earlier versions of X-Particles and walk us through some of the work produced for feature films; Ghost in the Shell, Ready Player One & Blade Runner 2049.
Territory use X-Particles a lot when it comes to detailed simulations for feature film UI. The ease of use means we can turn work around quickly without sacrificing a demanding quality bar. - David Sheldon-Hicks / Territory Studio
INSYDIUM Fused helped me to accomplish the hardest shots of my career, but more important is the pleasure I get out of playing with these awesome tools! - Francisco Sánchez de Cañete
Designer-friendly and technically advanced, simply powerful and art direction-able, X-Particles is an integral tool of my workflow, always impressed how Insydium are constantly developing and refining the most important toolset for Cinema 4D. - Brett Morris
X-Particles is my all time favorite plugin for Cinema 4D. Complex designs with very easy workflows is an art director's dream. - Thanos Kagkalos / MotionPunk
I use X-Particles at every opportunity because it offers limitless possibilities for creating amazing imagery and animations. I couldn't do without it! - Matt King
Using INSYDIUM Fused, we've been able to illustrate complex scientific breakthroughs accurately and beautifully on high-end ‘Life & Health’ projects for global brands. - Remy Williams / Fluent Studio