These Maintenance Training videos were recorded using Cinema 4D R21, X-Particles Build 884 and Cycles 4D Build 509
The hardware it was recorded on was an Intel i9 7900X, 64GB RAM, 1TB NVMe SSD and an Nvidia GTX 1080ti.
An overview and introduction to the ExplosiaFX Solver.
Learn about ExplosiaFX's fluid channels and properties its voxels hold.
See how those properties are advected throughout the container and how the adaptive bounds track them.
Explore the various Display options in ExplosiaFX and how they can help review your simulations.
Learn how to view and manipulate the display of all the Smoke, Fuel, Temperature and Velocity simulation channels.
Learn to control ExplosiaFX simulations with xpModifiers and Cinema 4D Deformers.
Use the xpAttractor and xpTurbulence modifiers to change the velocities and shape the fluid.
Learn how to Advect Particles using our ExplosiaFX simulation.
See how the particles from an xpEmitter follow the motion of the fluid when they are emitted from the same source.
Take other Advected data, such as Temperature, to control the color of particles.
Use Fuel data to clean up particles via Questions and Actions.
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