These Maintenance Training videos were recorded using Cinema 4D R21, X-Particles Build 884 and Cycles 4D Build 509
The hardware it was recorded on was an Intel i9 7900X, 64GB RAM, 1TB NVMe SSD and an Nvidia GTX 1080ti.
Create a Fire and Embers system using ExplosiaFX and the xpEmitter.
Use Vertex maps and the xpEFX Source tag to emit fire from geometry.
Use the ExplosiaFX generated velocities to drive floating particle embers.
Create a candle flame and whispy smoke with ExplosiaFX.
Use Diffusion and Dissipation to form a classic candle flame and smoke look.
Learn how to create a burnt surface effect via the xpVertexMap.
Build energetic explosions using ExplosiaFX and particle sources.
Use high pressure and particle velocities to create an art directable explosion system.
Create interactions with scene objects via collisions and even tear cloth using Particle Advection.
Forgotten Password