Features

toTree

A simulation-based system creates natural growth based on rules. For example, create a tree using 3D volume objects; your tree will grow within your chosen object's shape.

Change occurs naturally, using the points to ensure no intersections occur. toTree opens up endless possibilities for design, a perfect accompaniment to X-Particles; use any emitter to create particles that can then become part of your tree. Colonization is easy; create multiple trees, different species, and ages within a landscape.