Features

Lighting and Texturing

The latest speed improvements in the Cycles 4D Real-Time Preview and Node Editor have raised lighting and texturing in Cinema 4D to a new level.

Cycles 4D is compatible with PBR texturing software such as Substance Painter and Designer so creating your own 'look' is fast and easy.

Micropolygon displacement can influence very tiny surface details. Cycles 4D volumetric lighting lets you simulate highly realistic atmosphere effects.

Cryptomatte support makes working with hundreds of compositing objects a breeze. Extracting multiple render elements such as diffuse colour, glossy, transmission colour, emission and Z-depth gives fine control over the image at compositing stage.