Cycles 4D Build 500 is out now, INSYDIUM LTD

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Tuesday, 31 March 2020

Cycles 4D Build 500 is out now

The latest build is available now to everyone who buys a new license and existing users within their Maintenance Period.

Build 500’s main emphasis is on improved workflow

We’ve introduced some fantastic new lighting tools giving you greater control of your lighting rigs, enabling you to create excellent physically correct, realistic results. We’ve added unlimited render nodes, updated existing features and created some helpful shortcuts. 

New Features:

  • Latest Cycles Core (March 2020)
  • OptiX™ Support
  • Custom AOVs
  • Includes Unlimited Render Nodes
  • Replicator Node
  • Viewport Texture Support
  • OpenVDB Velocity Maps
  • Light Kits
  • Lights Manager

To see more detailed information, take a look at our Cycles 4D product pages. You’ll find the full list of new features including our new shortcuts and updates to existing features.

We've also updated the extensive Cycles 4D Video Manual for support with the new features and we've released a Cycles 4D Material pack and Architecture pack to accurately create photo-realistic materials.

How do I access the update?

You can use the download link in your Customer Account. By creating an account, you will be able to shop faster, manage your license, access your Maintenance benefits and download your software. To ensure the smoothest possible outcome, please register with the same email address your license is registered to. 

Alternatively, eligible Cycles 4D owners will receive this update automatically, as long as you have enabled your Cycles 4D Online Updater. 

Introducing fantastic new lighting tools, giving you greater control of your lighting rigs.