Monday, 27 July 2020
From August, if you were sent a software download link in your original order email, this will no longer work. Customers will only be able to access downloads from their Customer Account.
If you haven't created a Customer Account, please register your details and make sure you sign up with the email address your license is registered to. Your X-Particles licenses beginning with 'XPL' or Cycles 4D licenses need to be added to your Customer Account. By creating an account, you will be able to download your software, manage your licenses once added and track your Maintenance expiry.
New Maintenance Benefit
From August 2020, we are introducing a new Maintenance benefit. Along with Updates, Technical Support, Early Access, exclusive Content Repository files and Maintenance Training, you'll be able to access X-Particles builds all the way back to Build 535, and Cycles 4D builds down to Build 247, from your Customer Account.
As with all Maintenance benefits, access to historic builds will only be available to licenses within their Maintenance Period, and INSYDIUM Subscription users. Once your Maintenance expires, you will only have access to your previously owned builds. If you cancel your Subscription, you will lose access to all builds.
To see the history of all INSYDIUM builds and previously released features, visit the INSYDIUM Timeline.
Downloading software from your Customer Account is more secure and gives you control over your licenses. The removal of INSYDIUM Download Links will not affect your license; your license will not expire.
Also now, in order to use X-Particles (from Build 884), the email address you enter into X-Particles must match the email address that the license is registered to.
I highly recommend anyone using X-Particles to use it in tandem with Cycles 4D. The bridge between the two allows for some amazing effects and control over the appearance of your particle systems. Being a regular Cinema 4D user also meant that Cycles 4D was fairly easy to pick up and integrate into our workflow. - Matthew Encina Blind.com
Cycles 4d is the render engine I’ve always wanted to have as a C4D artist. It’s a feature rich engine that doesn’t ask you to change the way you work to get the render you want. You can render entirely procedurally, or with image textures. It doesn’t feel like a plug-in at all, it feels like an update. - Casey Hupke
I find this is the absolute go-to anytime that I want to do anything with particles… There are so many possibilities and great looks you can achieve with even just some really simple setups - Mike “Beeple” Winkelman
Playing with TP and Xpresso is a thing of the past for me now. - Ash Thorp
Territory use X-Particles a lot when it comes to detailed simulations for feature film UI. The ease of use means we can turn work around quickly without sacrificing a demanding quality bar - David Sheldon-Hicks / Founder and creative director / Territory Studio
Designer-friendly and technically advanced, simply powerful and art direction-able, X-Particles is an integral tool of my workflow, always impressed how Insydium are constantly developing and refining the most important toolset for Cinema 4D. - Motion Designer; Director; Brett Morris
X-Particles is an essential tool in my creative workflow - whether it be for creating daily images or commercial client projects. It allows me to quickly and intuitively throw together visual concepts or drill down into more complex, technical setups. The integrated interactive and video manual are outstanding, and if you can’t get the answers there, the support team are personal and very quick to help out. - Joey Camacho, Raw & Rendered