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Basic Operator attributes
- Tab ‘Operator’
- Tab ‘Masking’
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Group Operator
Generates a height field by evaluating operator objects that are placed as children under the Group Operator. This allows for multiple operators that ‘belong’ together (like the gradients needed to create a volcano crater) to be organized, moved, and blended as if they were only one operator.
The Group Operator has no specific attributes.
Note: The Group Operator's Gain attribute acts like a multiplier for the results of its child operators. For the Blend Modes in the lower group (Multiply, Overlay, Negation, Screen, Soft Light, Hard Light), you will want to choose a very low value.
Tip: To create and resolve groups efficiently, use the ‘Group Selected Operators’ and ‘Resolve Selected Group’ commands.
Add Operator
Clicking any of the buttons down here will create a new operator object of the selected type, and insert it last under the Group Operator.